Hello!
Interstellar Arc is a real-time experience built in Unreal Engine 5.
I had the opportunity and pleasure to work on Interstellar Arc at Felix & Paul Studios. It is a massive, 60-minute free-roam virtual reality immersive experience located at AREA15 in Las Vegas, Nevada. The experience places participants inside a 24th/25th-century generational starship travelling 11 light-years from Earth toward the exoplanet Arcadia, with the capacity to have over 100 participants entered at once.
I was responsible for the design, build, implementation, modelling, texturing, and look development for the Onboarding and Offboarding sections of the experience. This spanned several environments including the Cryochamber, Shuttle Tunnel, Waystation, "Lungs" (large multilevel forest area), Aquarium, Lower Agora, and Offboarding Pods.