Hello everyone!
This is a Tuk Tuk (or Auto Rickshaw) based on designs from Thailand. After completing Simon Fuchs' latest tutorial (Handgun - highly recommended) I have, again, taken what I learned and applied it to this piece. This is a fully functional game asset, of which I have tried to reuse materials and UV space as much as possible. I used 3DS Max for low poly and retopology work and Zbrush for the high poly. Substance Painter and Photoshop were used for texturing, and Marmoset for the final renders.